Design Patterns

Design Patterns: Elements of Reusable Object-Oriented Software

If you are a software developer or aspiring to become one, Design Patterns: Elements of Reusable Object-Oriented Software is a must-read. This book, written by the “Gang of Four” – Erich Gamma, Richard Helm…

2 mins read

Python Mastery

If you’re a newbie looking to learn the world of Python programming, then “Python Programming for Beginners: Speed Up Python Learning in 7 Days!” is the book for you. With its step-by-step plan and no-fail approach, this book promises…

1 min read

“Video Game Maker”

If you’ve ever dreamed of creating your own video game, look no further! “How to Make a Video Game All By Yourself: 10 steps, just you and a computer” is the ultimate guide for aspiring game developers. Written by Matt…

1 min read

Coding Games in Scratch

Coding Games in Scratch: A Step-By-Step Visual Guide to Building Your Own Computer Games is a fantastic resource for aspiring young coders. Written by DK Help Your Kids, the book provides a comprehensive guide to creating computer games using Scratch…

2 mins read

Essentials

The Code Gamers Development: Essentials is a must-have guide for anyone looking to start a career in game development. Whether you’re a complete beginner or have some programming experience, the book will provide you with the essential knowledge and skills…

1 min read

Fundamentals of Software Architecture

This book “Fundamentals of Software Architecture: An Engineering Approach” is a comprehensive guide for software architects and engineers who want to deepen their understanding of software architecture. Published by O’Reilly Media, the book provides practical insights and strategies for designing…

1 min read